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A tighter twist on Martha: twelve four-card piles where you move one card at a time, though any card can drop into an empty column. Stewart Game Layout


A twist on Martha Solitaire: the deal is the same twelve piles of four cards, odd-numbered ones face-down and even ones face-up, but two rules flip. Here you can only move one card at a time, never a whole run, though any card can drop into an empty column, something Martha never allows. It's also worth comparing to Baker's Dozen Solitaire, another close-quarters deal that rewards careful sequencing.

From here, original Solitaire is the natural next stop.

If you run into anything odd or have an idea that would make the game better, please contact me.

Enjoy yourself!


How to play Stewart Solitaire

Foundation:

There are four foundation piles.

Each foundation pile is handed an ace at the start.

A card can be added to a foundation pile only if it's one rank higher and the same suit as the pile's current top card, so the only card that fits on a 9 of diamonds is a 10 of diamonds.

The top card of each foundation can be moved back into play if another pile will accept it.

Tableau:

Twelve tableau piles of four cards each. The odd-numbered cards in each pile are dealt face-down, while the even-numbered cards are dealt face-up.

A card can be added to a tableau pile only if it's one rank lower and the opposite color of the pile's current top card, so the only cards that fit on the 7 of hearts are the 6 of spades and 6 of clubs.

Cards on the tableau that are not covered by another card are free to be played onto the foundation or any other tableau pile.

Any card can fill an empty slot in the tableau. Only one card can be moved at a time; sequences are not permitted.