Three full decks spread across twelve columns test your patience with strict same-suit building and just one redeal. Expect a real grind: about 15% of games are won.

Rueil Solitaire belongs to the sprawling Forty Thieves family, but it swells the idea to three full decks spread across twelve long columns. The name nods to Rueil-Malmaison, the French town tied to Josephine Bonaparte, and it sits right beside relatives such as Malmaison and Sixty Thieves. The generous helping of cards makes it feel roomy at first, yet the strict same-suit building keeps the pressure on.
The game is demanding, and patient players tend to land somewhere around a 15% win rate. Because the tableau builds down in a single suit and only matching-suit runs can travel together, a careless early move can bury a card you badly needed. The one saving grace is the redeal: the waste may be gathered back into the stock and dealt a second time, so a stalled position is not always a lost one.
Success here rewards planning ahead. Empty columns are precious, foundations climb up in suit from Ace to King, and knowing when to spend the waste versus when to save it separates a comfortable win from a frustrating stall.
Rueil sits close to Malmaison Solitaire and Sixty Thieves Solitaire, and if you like this style you may also enjoy Forty Thieves (3 deck) Solitaire.
If you run into anything odd or have an idea that would make the game better, please contact me.
Enjoy playing!
12 foundation piles: Build up in suit from Ace to King. Matching runs are moved here automatically when they are ready.
12 tableau piles: Build down in suit. A group of cards may be moved together only when they form a same-suit sequence. Any card may fill an empty column. At the start of the game, each pile is dealt 5 cards.
Stock: Click to deal one card at a time to the waste. The waste may be gathered back once, allowing a maximum of two passes through the stock.
Waste: The top card is playable to the tableau or the foundations.
There are twelve foundation piles, one for each suit across the three decks.
A card can be added to a foundation pile only if it's one rank higher and the same suit as the pile's current top card, so the only card that fits on a 6 of clubs is a 7 of clubs. There can be no more than 13 cards in a pile.
The top card of each foundation can be moved back into play if another pile will accept it.
Twelve tableau piles of five cards each. Every card is dealt face-up.
A card can be added to a tableau pile only if it's one rank lower and the same suit as the pile's current top card, so the only card that fits on a 9 of hearts is an 8 of hearts.
A run of cards may be moved from one column to another only when the whole group is in the same suit and in descending order.
Any card, or any valid same-suit run, may fill an empty tableau column.
The undealt cards form the stock, and turned cards collect on the waste.
When you click on the stock, one card is dealt to the waste. Once the stock runs out, the waste can be gathered back into the stock a single time and dealt again, for two passes in total.
The top card of the waste can be played to the tableau or the foundations.