FreeCell's forerunner demands same-suit sequences instead of alternating colors, so four cramped cells are your only real escape route.

C. L. Baker devised the forerunner to FreeCell. The rules are similar to those of FreeCell, except that you build down in the same suit rather than switching colors.
Baker's Two-Deck Solitaire and FreeCell are comparable solitaire games.
If you run into anything odd or have an idea that would make the game better, please contact me.
Have a good time playing!
There are four foundation piles.
Any ace in the foundation may be transferred to any vacant pile.
A card can be added to a foundation pile only if it's one rank higher and the same suit as the pile's current top card, so the only card that fits on a 9 of spades is a 10 of spades.
The top card of each foundation can be moved back into play if another pile will accept it.
Four originally empty cells.
One card can be stored in each cell. Any available card can be played into any available cell. Cell cards can be played back to the tableau or the foundation.
There are eight tableau piles of cards, with the first four each having seven cards and the next four each having six cards. Every card is dealt face-up.
A card can be added to a tableau pile only if it's one rank lower and the same suit as the pile's current top card, so the only card that fits on a 9 of spades is an 8 of spades.
Only one card can move at a time; even a properly built run has to be moved card by card, not dragged as a group.
Cards on the tableau that are not covered by another card can be played onto the foundation, an empty cell, or any other tableau pile.
Any card can fill an empty slot in the tableau.