Clear three overlapping peaks by chaining cards up or down onto one discard pile. Ranks wrap Ace to King, one deck, fast and addictive.

TriPeaks Solitaire is a fast, addictive card game in which you clear three overlapping peaks of cards by moving them one at a time onto a single discard pile. A tableau card is playable whenever it is one rank above or below the card on top of the discard, and the ranks wrap around, so an Ace can be played on a King and a King on an Ace. Long chains of consecutive cards let you sweep large parts of the board in a single flowing run, which makes for quick, satisfying games. It is played with one standard deck, and success comes from a mix of sharp planning and a little luck.
Other solitaire games in the peaks and Golf family include Golf Solitaire, Pyramid Solitaire, and Golf Rush Solitaire.
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Have fun!
Three peaks: The tableau is made up of three overlapping peaks built from 18 cards, resting on a base row of 10 cards, for 28 tableau cards in total. The ten cards along the bottom start fully exposed and ready to play, while each card higher up in a peak is blocked until the cards overlapping it have been removed.
Stock: The 23 remaining cards form the stock. Tap it to turn one card onto the discard whenever you run out of moves.
Discard: A single discard pile drives the whole game. You build on it up or down by rank, in any suit, and the ranks wrap between Ace and King.
Every card you remove from the peaks goes onto the top of the discard pile, and that top card sets what you can play next.
A tableau card may be played to the discard if it is one rank higher or one rank lower than the current top card, regardless of suit. If the top card is a 7, you may play a 6 or an 8; if it is a Queen, you may play a Jack or a King. Because the ranks wrap around, an Ace can be played on a King or on a Two, and a King can be played on an Ace or on a Queen.
There is no limit to how long a run can be, so chaining many cards in a row is the key to clearing whole peaks at once.
The 18 peak cards overlap one another, and only a card that is completely uncovered can be played. Playing a card moves it to the discard and uncovers the cards resting beneath it, which then become available.
Only one card is moved at a time, and cards are never built onto the peaks themselves. Empty spaces left in the peaks are not filled.
The stock holds the 23 cards that were not dealt into the peaks.
When you are stuck, tap the stock to turn its top card onto the discard, giving you a fresh card to build from. There is no redeal, so use the stock wisely. Clear all 28 peak cards to win the game.